Ιmproving health education and promoting healthy lifestyles among primary school children
Our HealthCraft demo is about improving health education and promoting healthy lifestyles among primary school children in Ireland, Greece, the
Reach your customers in new ways through educational video games! Our educational gaming
service bridges the gap between what is expected and what is delivered.
We create custom Minecraft experiences for companies, educational instituions, foundations, charities and galeries, libraries, archives and museums (GLAMs).
Our worlds are expertly crafted based on the unique vision of each client, resulting in unforgettable gaming experiences.
Our gamesWe create custom Minecraft experiences for companies, educational instituions, foundations, charities and galeries, libraries, archives and museums (GLAMs).
Our worlds are expertly crafted based on the unique vision of each client, resulting in unforgettable gaming experiences.
Escape rooms for learning purposes work by integrating any subject area into an escape room game. The game aims to encourage players to think critically and come up with ideas and solutions without guidance. Solving a puzzle unlocks a lock, allowing the players to escape. Games can range from 5 to 45 minutes depending on complexity.
Our gamesEscape rooms for learning purposes work by integrating any subject area into an escape room game. The game aims to encourage players to think critically and come up with ideas and solutions without guidance. Solving a puzzle unlocks a lock, allowing the players to escape. Games can range from 5 to 45 minutes depending on complexity.
Minecraft Education Edition is one of the most powerful game-based learning tools available. It offers an immersive experience that allows players to demonstrate their understanding of a topic through the power of play.
Our MapMinecraft Education Edition is one of the most powerful game-based learning tools available. It offers an immersive experience that allows players to demonstrate their understanding of a topic through the power of play.
One of the biggest benefits of Minecraft is collaborative learning. An entire class of up to 30 learners can play together in a world. Learners join the world and can collaborate in pairs or groups.
We harness the power of collaborative learning to deliver engaging courses on any subject in collaboration with subject matter experts.
CoursesOne of the biggest benefits of Minecraft is collaborative learning. An entire class of up to 30 learners can play together in a world. Learners join the world and can collaborate in pairs or groups.
We harness the power of collaborative learning to deliver engaging courses on any subject in collaboration with subject matter experts.
One of the biggest benefits of Minecraft is collaborative learning. An entire class of up to 30 learners can play together in a world. Learners join the world and can collaborate in pairs or groups.
We harness the power of collaborative learning to deliver engaging courses on any subject in collaboration with subject matter experts.
CoursesWe create custom Minecraft experiences for companies, educational instituions, foundations, charities and galeries, libraries, archives and museums (GLAMs).
Our worlds are expertly crafted based on the unique vision of each client, resulting in unforgettable gaming experiences.
Our gamesWe create custom Minecraft experiences for companies, educational instituions, foundations, charities and galeries, libraries, archives and museums (GLAMs).
Our worlds are expertly crafted based on the unique vision of each client, resulting in unforgettable gaming experiences.
Escape rooms for learning purposes work by integrating any subject area into an escape room game. The game aims to encourage players to think critically and come up with ideas and solutions without guidance. Solving a puzzle unlocks a lock, allowing the players to escape. Games can range from 5 to 45 minutes depending on complexity.
Our gamesEscape rooms for learning purposes work by integrating any subject area into an escape room game. The game aims to encourage players to think critically and come up with ideas and solutions without guidance. Solving a puzzle unlocks a lock, allowing the players to escape. Games can range from 5 to 45 minutes depending on complexity.
Minecraft Education Edition is one of the most powerful game-based learning tools available. It offers an immersive experience that allows players to demonstrate their understanding of a topic through the power of play.
Our MapMinecraft Education Edition is one of the most powerful game-based learning tools available. It offers an immersive experience that allows players to demonstrate their understanding of a topic through the power of play.
One of the biggest benefits of Minecraft is collaborative learning. An entire class of up to 30 learners can play together in a world. Learners join the world and can collaborate in pairs or groups.
We harness the power of collaborative learning to deliver engaging courses on any subject in collaboration with subject matter experts.
CoursesOne of the biggest benefits of Minecraft is collaborative learning. An entire class of up to 30 learners can play together in a world. Learners join the world and can collaborate in pairs or groups.
We harness the power of collaborative learning to deliver engaging courses on any subject in collaboration with subject matter experts.
One of the biggest benefits of Minecraft is collaborative learning. An entire class of up to 30 learners can play together in a world. Learners join the world and can collaborate in pairs or groups.
We harness the power of collaborative learning to deliver engaging courses on any subject in collaboration with subject matter experts.
CoursesWe use games to inspire, disseminate knowledge, generate awareness and enhance skills Our games are manifestations of our “learnification” vision where the learning objectives are introduced after the game is designed so that they follow the story instead of driving the story. Gamification is not good enough. Lets try Learnification instead.
Our HealthCraft demo is about improving health education and promoting healthy lifestyles among primary school children in Ireland, Greece, the
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In today’s digital age, fostering media literacy skills in school-aged children is crucial. ATERMON has taken a novel approach to